I love townscaper!! To me not only are the graphics beautiful, the soundscape is also amazing. It makes just the right *bloops* when new structures pop up.
Thanks for sharing! Love the prescriptive vs proscriptive rules. I have mostly proscriptive rules in the house with Jaime and her friends. The most important one is: you can be mindlessly scrolling on your phone except at the dining table and in the bedroom.
I'm wondering: how could you create a tool that allows this emergent design to happen in a real development? It seems possible to create a video-game-like interface that lets individuals choose/design housing according to a set of rules. Then, the emergent result is built physically. Of course, most of the detailed design work would be done traditionally, but the software could allow for placements of building forms similar to a massing diagram. You could vary rules between different sites as experiments in community design.
It seems like it would also make it easier for buyers of housing to visualize what they're buying before it's built. I've always thought selling a lot with the expectation that someone works with an architect to design something custom is asking a lot of the average person.
Joel, this is such a good question. How can we involve the purchasers in the design process in a way that expresses a more organic look? I don’t know what the answer is but I feel that part of the answer could be a sort of churn that happened over time as places get more lived in. Perhaps it doesn’t have to be limited to the initial design.
And yes, how to visualize something that has yet to be built is really an age old question for designers and architects. While VR/AR has existed for a bit, I still feel people like renderings as it works quite similarly to another format that people are used to: the photograph.
I love townscaper!! To me not only are the graphics beautiful, the soundscape is also amazing. It makes just the right *bloops* when new structures pop up.
The soundscape triggers immediate bouts of joy and delight in me 😆 it’s integral to the experience!
I'm now going to look townscaper up!
Thanks for sharing! Love the prescriptive vs proscriptive rules. I have mostly proscriptive rules in the house with Jaime and her friends. The most important one is: you can be mindlessly scrolling on your phone except at the dining table and in the bedroom.
And promenadia looks cool!
Proscriptive is where it’s at 😉
This is a great issue!
I'm wondering: how could you create a tool that allows this emergent design to happen in a real development? It seems possible to create a video-game-like interface that lets individuals choose/design housing according to a set of rules. Then, the emergent result is built physically. Of course, most of the detailed design work would be done traditionally, but the software could allow for placements of building forms similar to a massing diagram. You could vary rules between different sites as experiments in community design.
It seems like it would also make it easier for buyers of housing to visualize what they're buying before it's built. I've always thought selling a lot with the expectation that someone works with an architect to design something custom is asking a lot of the average person.
Joel, this is such a good question. How can we involve the purchasers in the design process in a way that expresses a more organic look? I don’t know what the answer is but I feel that part of the answer could be a sort of churn that happened over time as places get more lived in. Perhaps it doesn’t have to be limited to the initial design.
And yes, how to visualize something that has yet to be built is really an age old question for designers and architects. While VR/AR has existed for a bit, I still feel people like renderings as it works quite similarly to another format that people are used to: the photograph.